Technology Department

KS3 Images

KS3 "Help with work"

Y9 into Y10

KS4 Resistant Materials

KS4 Food Technology

KS4 Graphic Products

KS4 Control Systems

Resource Images

CAD/CAM

DT Links

CAD/CAM

Computer Aided Design/Computer Aided Manufacture

Dsc00086.jpg (612334 bytes)

Dsc00087.jpg (609332 bytes)

The Department is one of 25 National support centres  for the DfES DATA -  CAD/CAM Initiative. 

wpe1.jpg (4155 bytes)

Pupils at Horbury school have access to the following manufacturing eqipment:

  • Denford Miller
  • TEP miller
  • Roland 3D Modella Machine
  • Suregrave Wizard Milling
  • Stika Scan vinyl cutter
  • Colour and Black and white laser printers
  • Video Conferencing

wpe35.jpg (19387 bytes)

wpe3D.jpg (34788 bytes)

All pupils are expected to use these facilities in manufacturing their designed products.

  • The department offers training to teachers through the above initiative. visit:  www.DATA.org
  • All pupils are expected to use these facilities in manufacturing their designed products.
  • The main CAD software used is Pro/DESKTOP, Techsoft 2D, Logicator for control work and Crocodile Clips for electronics work.

wpe8.jpg (29408 bytes)

wpe9.jpg (14066 bytes)

Y7 Lunchtime Club - Dragsters

wpe18.jpg (9847 bytes)wpe1A.jpg (11568 bytes)wpe19.jpg (12230 bytes)wpe17.jpg (11571 bytes)

wpeD.jpg (13785 bytes)wpe12.jpg (13430 bytes)wpe11.jpg (18414 bytes)wpe10.jpg (15919 bytes)

wpeF.jpg (16730 bytes)wpeE.jpg (14286 bytes)wpe13.jpg (39097 bytes)wpe14.jpg (14830 bytes)

wpe15.jpg (19362 bytes)

Hands on CAD/CAM for Parents

wpe39.jpg (16150 bytes)wpe2A.jpg (29189 bytes)wpe38.jpg (23463 bytes)wpe3A.jpg (11431 bytes)

Y10 Graphic Products - Disposable Phone

wpe2B.jpg (17062 bytes)wpe2C.jpg (16770 bytes)wpe2D.jpg (20113 bytes)wpe2E.jpg (16014 bytes)

wpe2F.jpg (10905 bytes)wpe32.jpg (14784 bytes)wpe34.jpg (16963 bytes)wpe3C.jpg (18146 bytes)

wpe36.jpg (62002 bytes)wpe37.jpg (61818 bytes)wpe3B.jpg (19473 bytes)

 

Jaguar Key Fobs

wpe3F.jpg (14697 bytes)wpe3E.jpg (10082 bytes)wpe40.jpg (34082 bytes)

ProDESKTOP Tutorials - Copyright P.Gell - only for use in Horbury School.

wpe1B.jpg (35038 bytes)

The full range of tutorials are available on CD ROM for schools to purchase at £20 e-mail for more details.

wpe1C.jpg (9009 bytes)wpe1D.jpg (8315 bytes)wpe1E.jpg (10346 bytes)wpe1F.jpg (4372 bytes)

wpe20.jpg (9669 bytes)wpe24.jpg (6721 bytes)wpe27.jpg (32865 bytes)wpe28.jpg (14081 bytes)

wpe29.jpg (10431 bytes)

Boat

Open Pro-DesktopÔ

From the File menu select New

Choose Design select OK

Maximise the screens.

Choose the Rectangle tool.

Move the pencil cursor to the workplane (Green rectangle with arrow on).

Move to the top left of the green rectangle with the cursor

Press and hold the left mouse tool and drag the cursor down to the right to create a rectangle.

 

Choose the Sketch dimension tool.

Move over one side of the rectangle. (The selected straight goes a light blue).

Select the line by clicking the left mouse button. (The straight turns red).

Select the opposite straight, hold the left mouse button down and drag the cursor to create the constraint outside the rectangle.

Repeat on the other two lines that make up the rectangle.

To change the value of the sketch dimensions, Select Constraints tool.

Double click on the dimension to open the properties box and change the dimension.

Enter a length of 150mm and a width of 75mm this will constrain the dimensions of your rectangle.

From the View menu choose Go to, Plan.

To change the shape of the rectangle to form the bottom of the boat. Choose the Arc tool

Select the middle of the 75mm line by pressing the left mouse button once, the line goes orange. Then press the left mouse button down and drag out the arc.

At the other end of the rectangle draw the pointed end of the boat.

Choose the Straight tool.

Draw two lines from the ends of the rectangle to form a triangle.

Choose the Select lines tool

Select the line that forms the base of the triangle and delete this line also select the line to the right of the arc and delete this line.

Choose the Select lines tool and drag a box over the whole sketch. (Hold down the left mouse button and drag over the drawing, the drawing will turn red when selected)

From the View menu choose Go to, Isometric

Choose the Extrude profile icon

In the dialogue box enter a distance of 50mm, check the Add Material and Above workplane.

Select OK.

Choose the Select Faces tool . This allows you to select and create a new surface to draw on. This is known as a new workplane

Move the cursor over the top of the block, slightly inside the top face, so that the top face edges are pre-highlighted a light blue.

Select the face by clicking the left mouse button. (the line goes red).

Choose Workplane and then New Sketch

Select OK to accept the default names.

Choose View and then Go to, Plan. (It is easier and more accurate to draw a rectangle on the workplane in plan view than on the isometric view).

Choose View and then Autoscale (this makes the block fill the screen area.)

Choose the Rectangle tool.

Draw a suitable rectangle to form the sketch of the base of the cabin.

Choose the Extrude Profile tool

In the dialogue box enter a distance of 40mm, check the Add material and Above workplane.

Select OK

From the View menu choose Go to, Isometric

You are now going to draw a circle on the top face of the block. This will represent the chimney.

Choose the Select Faces tool.

Select the top face of the cabin (the lines go red)

From the Workplane menu select New Sketch. OK

From the View menu choose Go to, Plan.

Choose the Circle tool

Draw the circle towards the front of the boat

Select the Sketch dimension tool and move the cursor to the edge of circle. Drag out the dimension

Select Constraints tool.

Double click on the dimension to open the properties box and change the dimension to diameter of 20mm.OK

From the View menu select Go to, Isometric.

Choose Extrude Profile tool.

In the properties box enter Above workplane, Add material, and distance 25mm. OK. (This will draw in the chimney).

The next stage is to draw the portholes in the cabin.

Choose the Select Faces tool

Select the side of the cabin.

From the Workplane menu select New Sketch. OK.

From the View menu choose Go to, Front Elevation

Select the Circle tool

Draw a circle to represent a porthole near the left side of the boat.

Choose the Sketch Dimension tool and select the edge of the circle and drag out the dimension of the circle.

Select Constraints tool.

Double click on the dimension to open the properties box and change the dimension to diameter of 20mm.OK

Choose the Select Lines tool and select the circle.

From the Edit menu choose Duplicate.

In the dialogue box select Rectangular and change the X direction number to 3 and enter the spacing as 30mm. OK

Choose the Project Profile tool

In the dialogue box check Below workplane, Through to next face and Subtract material, OK

From the View menu choose Go to, Isometric to view the result.

Choose the Select Faces tool

Select the top surface of the deck (the selected lines turn from blue to red)

Choose the Round edges tool

In the dialogue box enter a radius of 3mm, OK. Extension work: Try using this technique for rounding the hull of the boat.

To show the finished design in orthographic views:

Choose Select Lines tool and drag over the whole drawing

Choose View and select Shaded

Move the cursor into the drawing area and press the right mouse button. From the menu select Split

Drag the cross hair cursor to the centre point of your screen and press the left mouse button. (the views can be sized by dragging the centre cross hair in various directions).

From the File menu choose Save.

 

Food Mould

ProDESKTOP can be used for the design of Food moulds. This example shows how a pupil has produced a design for a penguin. You could use the tutorial "Zoo Animals" to guide pupils through the design stage. It is VERY important to draw to full size at this stage.

Once the design has been saved you will need to open a new design in ProDESKTOP. This then allows you to bring in a number of penguins of the same design.

File/New/Design

Assembly/Add Component

Repeat this for however many animals you require in your mould.

If you are adding the same component the component is placed over the first component.

You will need to use the Select Parts Icon to move the components apart.

The next stage is to Align all the parts

Using the Select faces tool, select the flat side (the back of the penguin) of the first animal the surface will go red and then hold down the shift key and select the back side of the second animal.

Choose Assembly and Align Faces

Repeat this for however many animals you have in your mould. This brings all the animals into the same plane.

Use the Select faces tool, select the base (e.g. the feet on the penguin example) of the first animal the surface will go red and then hold down the shift key and select the base of the second animal.

Choose Assembly and Align Faces

Repeat this for however many animals you have in your mould.

Save the design as ASSEMBLED ANIMAL

To machine the mould in 3D you will need to convert the Pro/DESKTOP file.